Master of Education in STEAM Education (Two Year)

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After the completion of the course, the graduates will be able to: 

  • To design curricula through STEAM education perspectives  

  • To develop a sound philosophical understanding and practical uses of STEAM education and research around the disciplines 

  • To develop professional development programs for pre-service and in-service teachers and to provide opportunities to obtain valuable knowledge and skills about teaching.

  • To develop the field of STEAM education with adequate theoretical and practical components with provisions for planning, teaching, adapting, institutionalizing, and reflecting on classroom experience.

  •  To facilitate the process of developing human resources in the field of STEAM Education.

  • To modernize and restructure teacher education practices, emphasizing skill development and orientation to the current instructional strategy.

  • To prepare innovative educational and pedagogical leaders

  • To help teachers prepare materials for instructional practices based on STEAM perspectives and approaches.

Structure of the program

The program is four semesters long and has expanded for two years. There are 60 credit hours courses, comprising Core Courses (6 Cr. Hrs.), Foundation Courses (27 Cr. Hrs.), Professional Courses (6 Cr. Hrs.), Practical Courses (15 Cr. Hrs.), and Elective Courses (6 Cr. Hrs.).

Courses

Nature of the Courses

Course Codes

Course Names

Credit Hours


Core Courses (6 Cr. Hrs.)

EDUC 508

Theory and Practice in Education

3

EDUC 509

Research Methodology

3







Foundation Courses (27 Cr. Hrs.)

STED 501

Technology in STEAM Education

3

STED 502

Arts Integration in STEAM Education

3

STED 503

STEAM Education for Sustainable Development

3

STED 504

Curriculum Design in STEAM Education

3

STED 505

Pedagogy in STEAM Education

3

STED 506

Assessment in STEAM Education

3

STED 507

Leadership in STEAM Education

3

STED 508

AI in STEAM Education

3

STED 509

Data Analytics for STEAM Educators

3


Professional Courses (Any two) (6 Cr. Hrs.)

STED 510

Quantitative and Scientific Reasoning

3

STED 511

STEAM-based Math and Science Teaching

3

STED 512

Digital Tools and Applications

3

STED 513

e-Learning and Digital Learning

3

STED 514

Training and Development

3

STED 515

STEAM Skills for Educators

3

Practical Courses (15 Cr. Hrs.)

STED 544

Practicum

3

STED 545

Art Integrated Practice I

3

STED 546

Art Integrated Practice II

3

STED 547

Capstone Project

6

STED 548

Research Projects I & II

6





Elective Courses (Any two) (6 Cr. Hrs.)

STED 530

Ethics and Equity in STEAM Education

3

STED 531

Engineering Design in STEAM Education

3

STED 532

Indigenous Technology in STEAM Education

3

STED 533

Makerspace in STEAM Education

3

STED 534

Robotics in STEAM Education

3

STED 535

Generative AI in STEAM Education

3

STED 536

Trends in STEAM Education

3

STED 520

Resource Material Development in STEAM Education

3

STED 537

Cybersecurity and Digital Privacy

3

Eligibility Requirements

Candidates having a bachelor's degree in any discipline from a university or an institution recognized by Kathmandu University will be eligible to apply for a two-year M.Ed. program in STEAM Education.



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